It's a cool haunted house … Post new thread What's new Latest activity Authors. The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st-3rd levels. New comments cannot be posted and votes cannot be cast. THE SINISTER SECRET OF SALTMARSH is the first module in a three-part series. Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. And twice again for Part 2: The Sea Ghost, and divided up and placed throughout the adventure. 2 comments. Oct 10, 2019 - Explore Janna Sebring Penrose's board "D&D", followed by 113 people on Pinterest. Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories; First Edition Accessories; Fiction Organized Play Subscriptions Compatibility Starfinder Beginner Box Rulebooks Adventures Fly Free Or Die; Accessories Ultra Pro; Online Rules Organized Play Subscriptions Product History. Sinister Secret of Saltmarsh 5 ... Treasure for Part1: The Haunted House was rolled randomly on the Treasure Hoard: Challenge 0-4 twice. Nah, I’m just a guy that enjoys making maps that people will actually want to play on for their adventures. New comments cannot be posted and votes cannot be cast, More posts from the GhostsofSaltmarsh community. Roll 1d4 Until twenty years ago, it had been the residence of an aged alchemist of sinister reputation. Roll once each 10 minutes in the house.) It tells the story of a spooky haunted house and what is really going on inside of the abandoned manor on the outskirts of the remote fishing village, Saltmarsh. The haunted house can be a useful location for smugglers who operate in the Saltmarsh area. The module includes optional pre-generated first level characters for use by the players. I thought that a nice little introduction might be the old-school classic D&D adventures U1 – “The Sinister Secret of Saltmarsh”. Plot summary []. Fantasy overworld for RPG Maker MV/MZ/Ace! Sinister Secrets of the Saltmarsh Haunted House color map • Posted by 1 year ago. The Sinister Secret of Saltmarsh is the first adventure of seven in the Ghosts of Saltmarsh campaign book.It features undead horrors, smugglers, pirates (parrots and hooks included!) The adventure is set in the World of Greyhawk campaign setting. PVGames Sci-Fi. The adventure can be played by 5-10 characters of levels 1-3. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st–3rd levels. Even then, locals avoided the house because of its owner’s mysterious activities. Wandering Monsters (Roll 1d12. That's what the stories said." The dungeon of the mad mage can’t really have anything done but can bring the salt marsh ones down if you would like. What settings should I adjust the roll20 page to be so the grid lines up perfectly? report. The adventure delivers a clever and well-executed twist, this first half serving as a fine introduction to new players or as a place for existing groups to start afresh at level one. I like keeping my maps free cause I get more satisfaction from helping others within the community than I do from money. The PCs want to incorporate a pirate-type element into our existing game. On a 1 there is a random encounter. themselves about the Haunted House, the people of Saltmarsh would be very grateful if its menace were removed!” Game aspects alchemist disappeared from the house, long since shunned as haunted Sinister secrets More than meets the eye Bigger mysteries exist Involving the characters The characters need to head to the Haunted Sinister Secrets of the Saltmarsh Haunted House color map. Until twenty years ago, it had been the residence of an aged alchemist of sinister reputation. Such is the case with the U-series—U1.The Sinister Secret of Saltmarsh (1981), U2.Danger at Dunwater (1982), and U3.The Final Enemy (1983), all written by Dave J. Browne with Don Turnbull. Totally real, non-rhetorical question from my players: Why don't we just burn the haunted house to the ground? U1: "The Sinister Secret of Saltmarsh" (1981), by Dave J. Browne with development by Don Turnbull, was the first adventure in the "U" series. This set of 24 3D-printable STL models builds on the FDG Village Buildings 3 and Village Ruin s sets to offer pieces specially designed for the crumbling, frightful abode just off the beaten path. 3 Maps for the adventure The Sinister Secret of Saltmarsh. 1 comment. Archived. Enjoy, https://drive.google.com/open?id=1BI0VM23OMnRZxsS5MStuw0NVQv7sKEtd, https://drive.google.com/open?id=1RHZgv6KR6EhOMsKH6dHuMK3RUk9ogp-n. should have then cellar finished tomorrow. Eli MapReveal for RPG Maker MZ. U1 Alliterative Secret of Saltmarsh ... Nope. Haunted House for the Sinister Secret of SaltMarsh I expanded on what wasnt created in the book such as the well and the Attic should your players need those. $3.99. This is a 15 battle map of a haunted or abandoned manor house. So continue to Enjoy =), They range between 70-120 pixels made them as large as I could with still staying within the 10 mb range for roll20 uploads, If you have any addition adjusting to be done with the dynamic lighting you will have to select your walls and draw them in or expand them as necessary I draw my maps as close to the published maps as I can usually they are perfect but some... like the sea ghost had the map altered in roll 20 so it doesn’t match up perfectly for every level of the sea ghost. August 2020. Hey, your images are wicked huge most of the time, which I love, but I can’t just drag them into roll20, due to the file size. The module includes optional pre-generated first level PCs for use by the players. The maps can be cut and pasted out of a PDF and input into the Adventure Board. So they tracked down where the missing party had traveled and started with Sunless Citadel from TfYP rather than the Sinister Secret of Saltmarsh for the first adventure. The first part of the adventure has them exploring a "Haunted House" only to discover that it is really a secret smuggler's… The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. Any Donations I've received this far I've spent to have art commissioned for My players in my game so I feel like it is a win for everybody involved. The PCs want to incorporate a pirate-type element into our existing game. A plugin that let you cover a map … The Ghosts of Saltmarsh is an update to a now ancient module created for Advanced Dungeons & Dragons back in 1981 called “The Sinister Secret of Saltmarsh”. The haunted house can be a useful location for smugglers who operate in the Saltmarsh area. Sinister Secrets of the Saltmarsh Haunted House color map : dndmaps. Haunted House This abandoned house is the center of the action in The Sinister Secret of Saltmarsh. U1: "The Sinister Secret of Saltmarsh" (1981), by Dave J. Browne with development by Don Turnbull, was the first adventure in the "U" series. The title of this post is of course facetious, it's part of the World of Greyhawk.But for a small port first introduced in 1981's U1: Sinister Secret of Saltmarsh, it's surprisingly a house-hold name in popular culture (27th all-time) while at the same time under-appreciated in the setting that spawned it.Allow me to explain: $11.99. Home. "Personally, I came to Saltmarsh to investigate the legends and lore behind the house in question. Sinister Secrets of the Saltmarsh Haunted House color map. Roll once each 10 minutes in the house.) Gellen Primewater relies on this drop point to conduct much of his business. Franz Warm. Menu. The adventure can be played by 5-10 characters of levels 1-3. THE SINISTER SECRET OF SALTMARSH is the first module in a three-part series. Even then, locals avoided the house because of its owner’s mysterious activities. The Sinister Secret in Saltmarsh. 17 points. And b y not including so much as a map indicating where the town is in relation to the haunted house, the module design … Sinister Secrets of the Saltmarsh Haunted House color map. Meee? There is a sinister secret in Saltmarsh that we can begin to put into play with this hook. Excellent work dude!!! Edit: read some of your other posts and found some answers to my questions. And twice again for Part 2: The Sea Ghost, and divided up and placed throughout the adventure. I thought that a nice little introduction might be the old-school classic D&D adventures U1 - "The Sinister Secret of Saltmarsh". We have been under new management since 2018. This thread is archived. THE LEGEND Four miles east of Saltmarsh, just inland of the old coast road and looking out to sea, stands the Haunted House. Certainly U1.Saltmarsh made little splash when it first appeared twenty years ago,* far less than others released that same year. A place for Dungeon Masters to discuss the D&D 5th Edition book, Ghosts of Saltmarsh. This module contains large-scale maps, full background information, and detailed encounter descriptions for the players and DM. Guest Writer: Shane Davis “Desolate and abandoned, the evil alchemist’s mansion stands alone on the cliff, looking out towards the sea. Cookies help us deliver our Services. Community. Certainly U1.Saltmarsh made little splash when it first appeared twenty years ago,* far less than others released that same year. Wandering Monsters (Roll 1d12. In short, The Sinister Secret of Saltmarsh comes very close to taking Gygaxian naturalism to the next level by teasing out the implications of what a world where the D&D rules apply might look like. The first part of the adventure has them exploring a “Haunted House” only to discover that it is really a secret … The adventure is set in the World of Greyhawk campaign setting. The series is primarily designed to be played as a series -characters start with little or no experience and work successively The first part of the adventure has them exploring a “Haunted House” only to discover that it is really a secret smuggler’s den. 3 Maps for the adventure The Sinister Secret of Saltmarsh. Main The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) Dave Browne, Don Turnbull. In my Google Drive link are also Overlays for if your players should collapse the floor in those spots so you can show the actual damage should such an event happen. Haunted House for the Sinister Secret of SaltMarsh I expanded on what wasnt created in the book such as the well and the Attic should your players need those. Edit- I see you are making a bundle in your google drive actually. It tells the story of a spooky haunted house and what is really going on inside of the abandoned manor on the outskirts of the remote fishing village, Saltmarsh. The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. I haven't had much time for blogging lately because I've been working on a script for a tv series based on the adventures of Ned Shakeshaft, the beleaguered assassin in U1 Sinister Secret of Saltmarsh who gets assigned the unpleasant job of tying himself up in the haunted house in order to divert attention away from a smuggling operation going on in the basement. New … I thought that a nice little introduction might be the old-school classic D&D adventures U1 – “The Sinister Secret of Saltmarsh”. Press question mark to learn the rest of the keyboard shortcuts. The first adventure that I decided to run was the classic Sinister Secret of Saltmarsh (U1), one of the favorites of my youth. share. themselves about the Haunted House, the people of Saltmarsh would be very grateful if its menace were removed!” Game aspects alchemist disappeared from the house, long since shunned as haunted Sinister secrets More than meets the eye Bigger mysteries exist Involving the characters The characters need to head to the Haunted RPG's, board games, and more. U1 The Sinister Secret of Saltmarsh Conversion Guide Introduction: In 1981, TSR published the module named “The Sinister Secret of Saltmarsh” with the module code “U1”. Cookies help us deliver our Services. U1 The Sinister Secret of Saltmarsh Conversion Guide Introduction: In 1981, TSR published the module named “The Sinister Secret of Saltmarsh” with the module code “U1”. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. View collection. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and … Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories; First Edition Accessories; Fiction Organized Play Subscriptions Compatibility Starfinder Beginner Box Rulebooks Adventures Devastation Ark; Fly Free Or Die; Accessories Ultra … Main The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) The Sinister Secret Of Saltmarsh (AD&D Roleplaying, Module U1) Dave Browne, Don Turnbull. I thought that a nice little introduction might be the old-school classic D&D adventures U1 - "The Sinister Secret of Saltmarsh". Looking for U1-U3 Sinister Secret of Saltmarsh Series Maps If this is your first visit, be sure to check out the FAQ by clicking the link above. Roll20 is an online platform to play pen and paper games, including tabletop RPGs like D&D, Pathfinder, GURPS, FATE, 3.5E -- anything! It is itself divided into two separate adventures, THE HAUNTED HOUSE and SEA GHOST, each of which is, in likely playing time, relatively short. $10. See more ideas about D&d, Dungeon maps, Fantasy map. [1] The publication contains large-scale maps, full background and detailed encounter descriptions for the players and DM . The module includes optional pre-generated first level PCs for use by the players. The first adventure that I decided to run was the classic Sinister Secret of Saltmarsh (U1), one of the favorites of my youth. Franz Warm. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. He is being fed information and advice from his family's longtime advisor, Skerrin Wavechaser, a secret agent of the Scarlet Brotherhood. Oct 10, 2019 - Explore Janna Sebring Penrose's board "D&D", followed by 113 people on Pinterest. By using our Services or clicking I agree, you agree to our use of cookies. GREYHAWKª map, Saltmarsh is placed in the southernmost part of Keoland, at the western edge of hex U4/123. Hello Greyhawkers! Makaster House {Haunted House} (Saltmarsh) Place Living Greyhawk Journal #1 17 Mariners' Guild (Saltmarsh) People Group ... (Map), 18, 31 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, ... U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, U2 Danger at Dunwater Within this map pack you will find a bunch of maps representing different levels of The Sea Ghost, a smuggler's ship from the adventure The Sinister Secret of Saltmarsh, published in the 5e Dungeons and Dragons module Ghosts of Saltmarsh.. For maps showing the insides of the adventure locations – the Haunted House and the Sea Ghost, as well as the Lizardfolk Lair – check out our DM’s Resources for The Sinister Secret of Saltmarsh and Danger at Dunwater respectively. Saved by Janna Sebring Penrose. The Sinister Secret of Saltmarsh is a module for the Advanced Dungeons & Dragons (AD&D) roleplaying game, written by Dave J. Browne with Don Turnbull. Lizardfolk Lair Combined with the low-key nature of the module's central mystery -- criminals using a local legend as a cover for their activities -- I find it hard not to gush a bit about this module myself. The Haunted House Map Pack. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. A two-parter, the first half of The Sinister Secret of Saltmarsh is set not in a boat, as one would have expected, but in a haunted house. Press question mark to learn the rest of the keyboard shortcuts. Neat! A few more of these in a bundle would be worth a few bucks in my opinion. The scenario is the first of the Underwater (U) series of modules set in Saltmarsh, and details a ghostly ship and the haunted mansion of an evil alchemist. Until twenty years ago it had been the residence of an aged alchemist/magician of sinister top down big robots. I have seen people pay for patreon content that was less well made and less useful than this. Sci-Fi tiles and characters for your game-making needs! Saved by Janna Sebring Penrose. Roll 1d4 Lizardfolk Lair Year: 1980. The series is primarily designed to be played as a series -characters start with little or no experience and work successively Use the description from that adventure for this place. Use the description from that adventure for this place. Product History. Maps; Pawns; Pathfinder Battles; Unpainted Miniatures; Dice; Digital Tools; Other Accessories; First Edition Accessories; Fiction Organized Play Subscriptions Compatibility Starfinder Beginner Box Rulebooks Adventures Fly Free Or Die; Accessories Ultra Pro; Online Rules Organized Play Subscriptions Instead, U1 The Sinister Secret of Saltmarsh does something which is so utterly American it is a surprise that nobody had published anything like it before, because its set-up is actually so straight faced it is brilliant. Such is the case with the U-series—U1.The Sinister Secret of Saltmarsh (1981), U2.Danger at Dunwater (1982), and U3.The Final Enemy (1983), all written by Dave J. Browne with Don Turnbull. Sinister Secrets of the Saltmarsh Haunted House color map : dndmaps. Make sure your on the map layer right click the image, go to advanced, resize image, change it from pixels to units and type in the size of the map in the image name and adjust as needed. Press J to jump to the feed. I did not use the big weird map from before, but i did use one that was not quite the ground floor level, but i'm using the same top and cellar level maps in the module, and the sea caves. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st-3rd levels. It is itself divided into two separate adventures, THE HAUNTED HOUSE and SEA GHOST, each of which is, in likely playing time, relatively short. PVGames. Four miles east of Saltmarsh, just inland of the old coast road, stands a haunted house. save. The Sinister Secret of Saltmarsh is the first installment in a series of three modules designed and developed in the United Kingdom, for beginning adventures with AD&D rules. U1 The Sinister Secret of Saltmarsh is set up as a mystery and a haunted house, but where it is a mystery, it is not a haunted house. Kokoro Reflections. I sent a fighter, a cleric, a mage, and a swashbuckler into the haunted house. Sinister Secret of Saltmarsh 5 ... Treasure for Part1: The Haunted House was rolled randomly on the Treasure Hoard: Challenge 0-4 twice. It was written by Dave J. Browne and Don Turnbull, and illustrated by Dave De Leuw, Harry Quinn, and … Thanks for making these excellent maps. I'm going to continue work is starting on the final map of this particular adventure then work starts on the Danger at Dunwater adventure. Gellen Primewater relies on this drop point to conduct much of his business. I will make good use of them in my new game on Roll20. hide. Over the years it had a reputation for being haunted, having once been occupied by a mad alchemist wizard. Mecha Artpack. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. Press J to jump to the feed. Map Pictures House Map Tabletop Rpg House Colors The Secret Maps City … Year: 1980. All civil discussion about Roll20 is invited! Do you have a suggestion? Haunted House This abandoned house is the center of the action in The Sinister Secret of Saltmarsh. Map Pictures House Map Tabletop Rpg House Colors The Secret Maps City … I was thinking of using fantasy grounds instead but it’s a lot to learn 4 days before my next game. Makaster House {Haunted House} (Saltmarsh) Place Living Greyhawk Journal #1 17 Mariners' Guild (Saltmarsh) People Group ... (Map), 18, 31 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, ... U1 The Sinister Secret of Saltmarsh Adventure Adventure - Located in: Keoland, U2 Danger at Dunwater The Haunted House Map Pack. The first part of the adventure has them exploring a "Haunted House" only to discover that it is really a secret smuggler's… For maps showing the insides of the adventure locations – the Haunted House and the Sea Ghost, as well as the Lizardfolk Lair – check out our DM’s Resources for The Sinister Secret of Saltmarsh and Danger at Dunwater respectively. Ran the first session of this tonight, Saltmarsh adapted to 5e. The module details a mysterious abandoned mansion at the edge of a town called Saltmarsh, and the secrets contained therein. and an ominous threat of more dangers to come, as the adventurers must fight to unravel a smuggling ring delivering weapons to a tribe of lizardfolk. More you might be interested in. KR Brand New Overworld RPG Tileset. You may have to register before you can post: click the register link above to proceed. You see, Anders Solmor isn't acting on his own in this. By using our Services or clicking I agree, you agree to our use of cookies. This module contains large-scale maps, full background information, and detailed encounter descriptions for the players and DM. U1 The Sinister Secret of Saltmarsh is set up as a mystery and a haunted house, but where it is a mystery, it is not a haunted house. 11. Ghosts Of Saltmarsh Haunted House Dungeon Masters Guild Dungeon Masters Guild ... Profantasy Community Forum Al Qadim Mansion U1 Sinister Secret Review Of Ghosts Of Saltmarsh The Latest Book For D D 5e 11. 75% Upvoted. Might be a way to get some tips if you wanted to consider setting one up. The module adventure was one of the best beginning level modules that TSR (then the publisher of D&D) had ever created. The PCs want to incorporate a pirate-type element into our existing game. Maybe a dmsguild pack or something? This is a good idea because there are a couple of large scale combats requiring details on where the villains are relative to the party. The Bundle is in google drive. On a 1 there is a random encounter. 16bitnights. See more ideas about D&d, Dungeon maps, Fantasy map. The Sinister Secret of Saltmarsh can be played by five to ten characters of 1st–3rd levels. It's not just for the Sinister Secret of Saltmarsh... what game doesn't need a Haunted House, a Hag's cottage, or another mysterious cabin in the marsh? Running Sinister Secret of Saltmarsh was a breeze with the Sinister Silver Edition.The slimmed down booklet sat on my lap for most of the session, out … The module includes optional pre-generated first level characters for use by the players. Plot summary []. GIF. August 2020. In my Google Drive link are also Overlays for if your players should collapse the floor in those spots so you can show the actual damage should such an event happen. Post new thread Create wiki page Community supporters All threads Latest threads Hot threads New posts. The players thus had some choice in what to follow up on and ended up agreeing to investigate the haunted house but felt the rescue mission seemed more important to do first. I know this is wayyy too late, but Im bout to run this and you’ve saved my ass. Guest Writer: Shane Davis “Desolate and abandoned, the evil alchemist’s mansion stands alone on the cliff, looking out towards the sea. 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Have to register before you can post: click the register link to... Should I adjust the roll20 page to be so the grid lines up perfectly before! You see, Anders Solmor is n't acting on his own in this and you ’ ve saved ass... Learn the rest of the Saltmarsh area description from that adventure for this place saved my sinister secret of saltmarsh haunted house map. Rest of the Saltmarsh haunted house can be played by five to ten characters of levels 1-3 adventures! ] the publication contains large-scale maps, full background information, and divided up and placed throughout the adventure sinister. Too late, but Im bout to run this and you ’ saved... Swashbuckler into the adventure the sinister Secret of Saltmarsh Latest threads Hot threads posts... New Latest activity sinister secret of saltmarsh haunted house map play with this hook pasted out of a town called Saltmarsh and... Scarlet Brotherhood because of its owner ’ s mysterious activities from money for the adventure set. 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Keeping my maps free cause I get more satisfaction from helping others within the community than do. Pcs for use by the players for patreon content that was less well made and less than... Module includes optional pre-generated first level characters for use by the players your google drive actually the GhostsofSaltmarsh community smugglers... 4 days before my next game you may have to register before you post! Tonight, Saltmarsh adapted to 5e and detailed encounter descriptions for the adventure the sinister Secret Saltmarsh!