Giant Crab (CR 1/8) – Medium, AC 15, HP 13, Speed 30 ft. swim 30 ft., Stealth +4, Blindsight 30 ft., Passive Perception 9, Amphibious, Melee Weapon Attack +3, Claw (grappled). This is now a quite reasonable option for a caster druid, that relies on Wild Shape to make their spells more effective. You are able to spend primal power to magically shapeshift into the form of a beast. Each animal has unique skills (like swimming, flying, climbing, dark vision, improved senses, stealth, and multiple attacks to name a few) that may come in handy in an adventure. You gain features from your Druid Circle at 1st, 3rd, 6th, and 10th-level. Looking around, I couldn’t find a comprehensive list of beasts my newly minted druid could change into. When taking the form of an elemental, the druid’s wild shape now functions as elemental body II. Starting at 2nd level, you can use your action to magically assume the shape of a beast that you have seen before. Second a note about "proficiencies" as they are applied to a Wild Shape. There's a long list of beasts that can be used and trying to pick one by flipping between various pages of the Monster Manual was not feasible. There's lots of websites out there that give full beast info as written in the MM, but I liked the way this site was formatted the best. I will not include 3rd-party content, including content from DMs Guild, even if it is my own, because I can't assum… I.e. I also created a list of RPG Cards using RPG Cards and printed them all out and put them in a binder for any Druid sitting at the table to reference. I’ve included links, where possible, to the beast available for wild shape. Please let me know if you find any errors! The… I am a druid! 4. There’s nothing better than being a kitty cat! You can use a druidic focus (see Equipment) as a spellcasting focus for your druid spells. E:RftLW: Ebberon: Rising from the Last War. Blood Hawk (CR 1/8) – Small, AC 12, HP 7, Speed 10 ft. fly 50ft., Perception +4, Passive Perception 14, Keen Sight, Pack Tactics, Melee Weapon Attack +4, Beak. Druid Circle of the Land- Alternate Use of Wild Shape Idea, The All In One Stop Thread For All FFBE Sheets, UPDATED List of Modding Guides for Skyrim Special Edition, Lightforge Arena Tier List Updated Scholomance Academy. You also gain the Wild Shape druid feat. Giant Vulture (CR 1) – Large, AC 10 HP 22, Speed 10 ft. fly 60 ft., Perception +3, Passive Perception 13, Language: Understands Common but can’t speak it, Keen Sight and Smell, Pack Tactics, Multiattack, Melee Weapon Attack +4, Beak, Talons. The Northern Experience - while this is a great set of mods, I can't recommend it simply because of…, Hello fellow Arena player, We have updated the Lightforge Arena Tier List with all the new interesting Scholomance Academy cards. Balm of the Summer Court: Ranged healing as a bonus action is always awesome. 2 Natural Recovery Climb 20 ft., Darkvision 30 ft., Passive Perception 9, Melee Weapon Attack +0, Bite. Giant Toad. Type of feat Class Prerequisite Druid Required for Extra Wild Shape, Natural Spell, Elephant's Hide, Magical Beast Wild Shape, Dragon Shape Specifics The character with this ability can take the shape of an animal at will. Giant Centipede (CR 1/4) – Small, AC 13, HP 4, Speed 30 ft. climb 30 ft., Blindsight 30 ft., Passive Perception 8, Melee Weapon Attack +4, Bite (Poison). Camel (CR 1/8) – Large, AC 9, HP 15, Speed 50 ft., Passive Perception 9, Melee Weapon Attack +5, Bite. Required fields are marked *. When taking the form of animals, a druid’s wild shape now functions as beast shape III. I will also provide the cards for the basic cards to be loaded … Giant Shark (CR 5) – Huge, AC 13, HP 126, Speed 0 ft. swim 50 ft., Perception +3, Blindsight 60 ft., Passive Perception 13, Blood Frenzy, Water Breathing, Melee Weapon Attack +9, Bite. Your email address will not be published. Giant Frog (CR 1/4) – Medium, AC 11, HP 18, Speed 30 ft. swim 30 ft., Perception +2, Stealth +3, Darkvision 30 ft., Passive Perception 12, Amphibious, Standing Leap, Melee Weapon Attack +3, Bite (grappled, restrained), Swallow (blinded, restrained). War Horse (CR 1/2) – Large, AC 11, HP 19, Speed 60 ft., Passive Perception 11, Trampling Charge, Melee Weapon Attack +6, Hooves. How could it get any better than drowning enemies within your body? There are applied per the guidelines in the Wild Shape explanation in the Druid class definition. That would be to create an NPC with the stats of the beast that the Druid would be changing into, and adding any additional ability increases that the Druid … Your druid level determines the beasts you can transform into, as shown in the Beast Shapes table. The next table presents all … On Oct 17, 2020 10:06 pm, by Gamer. This is a stats list I … Elk (CR 1/4) – Large, AC 10, HP 13, Speed 50 ft., Passive Perception 10, Charge, Melee Weapon Attack +5, Ram, Hooves. Wild Shape. One of the best parts about being a druid in Dungeons & Dragons 5e is the ability to change shape. Comment. 3. Orange: OK options, or useful options that only apply in rare circumstances. Wild Shape: The Smilodon is the best form for straight melee damage since it will get multiple attacks, while various versions of an Earth Elemental will be the most defensive. Raven (CR 0) – Tiny, AC 12, HP 1, Speed 10 ft. fly 50ft., Perception +3, Passive Perception 13, Mimicry, Melee Weapon Attack +4, Beak. 2. You can use this feature twice. Eldritch Adept Feat: New for Spellcasters, Sidekicks Arrive to Dungeons and Dragons 5E, Druid Wild Shape Beasts for Dungeons and Dragons Adventurers League. Giant Spider. Giant Spider (CR 1) – Large, AC 14, HP 26, Speed 30 ft. climb 30ft., Stealth +7, Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10, Spider Climb, Web Sense, Web Walker, Web, Melee Weapon Attack +5, Bite (Poison). Most notably I think this means you can't Wild Shape into a magical beast - since the Druid ability states "animal, elemental … Draft Horse (CR 1/4) – Large, AC 10, HP 19, Speed 50 ft., Passive Perception 10, Melee Weapon Attack +6, Hooves. Baboon (CR 0) – Small, AC 12, HP 3, Speed 30 ft., climb 30 ft., Passive Perception 11, Melee Weapon Attack +1, Bite, Pack tactics. I will use the color coding scheme which has become common among Pathfinder build handbooks, which is simple to understand and easy to read at a glance. Giant Poisonous Snake (CR 1/4) – Medium, AC 14, HP 11, Speed 30 swim 30 ft., Perception +2, Passive Perception 12, Blindsight 10 ft., Melee Weapon Attack +6, Bite (Poison). All of the attacks and features that a beast has definitely are useful things to know when picking a Wild Shape. New DM here! Comment document.getElementById("comment").setAttribute( "id", "aded9c5f046545c30c953998e628d9cd" );document.getElementById("gf9bd6081b").setAttribute( "id", "comment" ); 2020 GamesToGather: Reviews of popular games, guides, patches, mods, walkthroughs, new developments, updates and much more. Stirge (CR 1/8) – Tiny, AC 14, HP 2, Speed 10 ft. fly 40ft., Darkvision 60 ft., Passive Perception 9, Blood Drain, Melee Weapon Attack +5. Therefore I updated the Killer Gear List and included latest units (including SL Elena as far as i could get the information from Datamine. My initial list was sorted by Druid level and had fairly limited stats included (CR, HP, AC, Speed). D&D Adventurers League: When does a magic item unlock happen? This feature, known as Wild Shape, puts the entire animal kingdom at the druid's … The animal has to be a beast that you have seen before. Circle of Dreams. (This doesn’t prevent you from buying and using processed goods or staying in a city for an adventure, but you can never come to rely on these conveniences or truly call such a place your permanent home.) Reef Shark (CR 1/2) – Medium, AC 12, HP 22, Speed 0 ft. swim 40 ft., Perception +2, Blindsight 30 ft., Passive Perception 12, Pack Tactics, Water Breathing, Melee Weapon Attack +4, Bite. I decided to branch out a bit and play a druid. Due to this I had to make a more complicated Glossary page explaining the formatting. Although the giant... 3. Boar (CR 1/4) – Medium, AC 11, HP 11, Speed 40 ft., Passive Perception 9, Charge, Relentless, Melee Weapon Attack +3, Tusk. Giant Hyena (CR 1) – Large, AC 12 HP 45, Speed 50 ft., Perception +3, Passive Perception 13, Rampage, Melee Weapon Attack +5, Bite. You can use this feature twice. One big "gotcha" to keep in mind with Pathfinder and Druid Wild Shapes is that you have a lot of stats to modify & keep track of/pay attention to: your level as a druid will determine the sizes and TYPES of creatures and how long you can remain in the form (and how many times each day). Owl (CR 0) – Tiny, AC 11, HP 1, Speed 5 ft. fly 60 ft., Perception +3, Stealth +3, Darkvision 120 ft., Passive Perception 13, Flyby, Keen Hearing and Sight, Melee Weapon Attack +3, Talons. Shapeshift into the form of an elemental, the Moon druid can into. It is the ability to transform into, as shown in the UPDATED document others. The Relic in his head situation calls for ( not always combat… ) fairly limited stats (. Additional elemental choices into an animal at 2 nd level Court: healing... 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